Wednesday, December 5, 2012

When I become a Teacher.

 
My Photo Story.

Tuesday, December 4, 2012

StoryBoard

My story board.

Ipad Review 2 Apps.


Word with Friends - This good way for student to learn strategies and learn how to spell correctly. The app was very fun and interest because student can keep in touch with each other and send message on the app to each to read. The game in my opinion cause a higher order of think because student are trying to include different areas of the board and they are also trying to use the most letters they can with what they have been given to use.




 

Unblock Me – Now this app may not be the most educational but it is still very good or student to learn how work with thing I confined space. The game student will have to use strategies on how to free the red block to get out from the rest of the normal blocks. This will make student think on how to deal with problem that has to be fix with what they have at hand. I believe student will enjoy this game greatly and is it also addicting to play.

Wednesday, November 28, 2012

Created Webquest.

My webquest I created DmartinWebquest.



Product of webquest




Monday, November 12, 2012

Evaluating WebQuests


Lost in the Woods

Beginning
Developing
Accomplished
Score
Overall Aesthetics (This refers to the WebQuest page itself, not the external resources linked to it.)
Overall Visual Appeal
0 points
There are few or no graphic elements. No variation in layout or typography.
OR
Color is garish and/or typographic variations are overused and legibility suffers. Background interferes with the readability.
2 points
Graphic elements sometimes, but not always, contribute to the understanding of concepts, ideas and relationships. There is some variation in type size, color, and layout.
4 points
Appropriate and thematic graphic elements are used to make visual connections that contribute to the understanding of concepts, ideas and relationships. Differences in type size and/or color are used well and consistently.
See Fine Points Checklist.
0 The page use the same colors over and over and there is a lack of images.
Navigation & Flow
0 points
Getting through the lesson is confusing and unconventional. Pages can't be found easily and/or the way back isn't clear.
2 points
There are a few places where the learner can get lost and not know where to go next.
4 points
Navigation is seamless. It is always clear to the learner what all the pieces are and how to get to them.
4 The pages seem to get through the work in a good working matter.
Mechanical Aspects
0 points
There are more than 5 broken links, misplaced or missing images, badly sized tables, misspellings and/or grammatical errors.
1 point
There are some broken links, misplaced or missing images, badly sized tables, misspellings and/or grammatical errors.
2 points
No mechanical problems noted.
See Fine Points Checklist.
2 All the links work and there seem to be on error in spelling or over grammer.
Introduction
Motivational Effectiveness of Introduction
0 points
The introduction is purely factual, with no appeal to relevance or social importance
OR
The scenario posed is transparently bogus and doesn't respect the media literacy of today's learners.
1 point
The introduction relates somewhat to the learner's interests and/or describes a compelling question or problem.
2 points
The introduction draws the reader into the lesson by relating to the learner's interests or goals and/or engagingly describing a compelling question or problem.
2 The intro is very catching trying to gain interest of the read to motivate them into seeing if the can complete the task.
Cognitive Effectiveness of the Introduction
0 points
The introduction doesn't prepare the reader for what is to come, or build on what the learner already knows.
1 point
The introduction makes some reference to learner's prior knowledge and previews to some extent what the lesson is about.
2 points
The introduction builds on learner's prior knowledge and effectively prepares the learner by foreshadowing what the lesson is about.
1 The intro doesn't go in depth about what each normal may kow about surviving int he wood.
Task (The task is the end result of student efforts... not the steps involved in getting there.)
Connection of Task to Standards
0 points
The task is not related to standards.
2 point
The task is referenced to standards but is not clearly connected to what students must know and be able to do to achieve proficiency of those standards.
4 points
The task is referenced to standards and is clearly connected to what students must know and be able to do to achieve proficiency of those standards.

4 Its very clear on what the students need to do inorder to adchieve the task.
Cognitive Level of the Task
0 points
Task requires simply comprehending or retelling of information found on web pages and answering factual questions.
3 points
Task is doable but is limited in its significance to students' lives. The task requires analysis of information and/or putting together information from several sources.
6 points
Task is doable and engaging, and elicits thinking that goes beyond rote comprehension. The task requires synthesis of multiple sources of information, and/or taking a position, and/or going beyond the data given and making a generalization or creative product.
See WebQuest Taskonomy.
6 The student must use several different source ti present information and the students must create a drawingor some type of diagram.
Process (The process is the step-by-step description of how students will accomplish the task.)
Clarity of Process
0 points
Process is not clearly stated. Students would not know exactly what they were supposed to do just from reading this.
2 points
Some directions are given, but there is missing information. Students might be confused.
4 points
Every step is clearly stated. Most students would know exactly where they are at each step of the process and know what to do next.

4 The process is very clear on how the students need to work in complete the project.
Scaffolding of Process
0 points
The process lacks strategies and organizational tools needed for students to gain the knowledge needed to complete the task.
Activities are of little significance to one another and/or to the accomplishment of the task.
3 points
Strategies and organizational tools embedded in the process are insufficient to ensure that all students will gain the knowledge needed to complete the task.
Some of the activities do not relate specifically to the accomplishment of the task.
6 points
The process provides students coming in at different entry levels with strategies and organizational tools to access and gain the knowledge needed to complete the task.
Activities are clearly related and designed to take the students from basic knowledge to higher level thinking.
Checks for understanding are built in to assess whether students are getting it. See:
6 Some of the site used require the student to search through the site to gain knowledge.
Richness of Process
0 points
Few steps, no separate roles assigned.
1 points
Some separate tasks or roles assigned. More complex activities required.
2 points
Different roles are assigned to help students understand different perspectives and/or share responsibility in accomplishing the task.
0 This is self webquest which on student can be him or herself.
Resources (Note: you should evaluate all resources linked to the page, even if they are in sections other than the Process block. Also note that books, video and other off-line resources can and should be used where appropriate.)
Relevance & Quantity of Resources
0 points
Resources provided are not sufficient for students to accomplish the task.
OR
There are too many resources for learners to look at in a reasonable time.
2 point
There is some connection between the resources and the information needed for students to accomplish the task. Some resources don't add anything new.
4 points
There is a clear and meaningful connection between all the resources and the information needed for students to accomplish the task. Every resource carries its weight.
4 The studnet must use the information found in order to have correct infromation and product.
Quality of
Resources
0 points
Links are mundane. They lead to information that could be found in a classroom encyclopedia.
2 points
Some links carry information not ordinarily found in a classroom.
4 points
Links make excellent use of the Web's timeliness and colorfulness.
Varied resources provide enough meaningful information for students to think deeply.

2 not very color source but there lot of information not found in a classroom.
Evaluation
Clarity of Evaluation Criteria
0 points
Criteria for success are not described.
3 points
Criteria for success are at least partially described.
6 points
Criteria for success are clearly stated in the form of a rubric. Criteria include qualitative as well as quantitative descriptors.
The evaluation instrument clearly measures what students must know and be able to do to accomplish the task.
See Creating a Rubric.
3 The webquest id lacking group work and a varity of colors to entertain readers.
Total Score
38/50


My Webquest


Lost in the Woods

Wednesday, November 7, 2012

WebQuest


_ _Efficiency Expert
_x_Affiliator
___Altitudinist
___Technophile

Your Impressions

WebQuest
Strengths
Weaknesses
Gorillas
 Want students to work together in class.
 The use of many different sites the students must find.
Shakespeare
 The students will perform a task in front of the class.
 The language of Skit might be hard to understand.
Earthquake
  Groups of three and role assigned.
 Small groups.
Foreign Country
 Will present information to entire class.
 Really doesn’t say anything about group work or collaboration.
Waves & Sound
 Fun and interactive.
 Very blank page not state how work is to get done.

Bernie Dodge, Department of Educational Technology, SDSU